Trove Battleverse PvP Trailer


Trove’s PvP mode – the Battle Arena – has been in beta for a couple of weeks, but is now being unlocked for everyone. It’s a 5v5 game of Capture the Flag, with the emphasis actually being on doing that rather than amassing killstreaks. Each game lasts just five minutes, an idea influenced by games with universal appeal like Nintendo’s Splatoon. “They’re really quick [games], which we find helps reduce the sadness when you lose,” reveals Krausnick. “If you get really invested in a game and play for an hour, when you lose you’re really upset. But if you play five minutes it’s like candy: yeah you lost, but you’ll play another one.”

The Nintendo influences go further: character power-ups dotted around the arenas have a Mario Kart quality to them. They’re available are based on a banner that you equip, so new banners provide a different suite of rewards. The more excessive among the selection include the ability to summon pets, and creating fields that stop people jumping.

That banner, which protrudes from your character like a Japanese Standard, is the basis for your progression. It provides boosts to health, damage, regeneration, and various other stats, which helps keep progression in PvP entirely separate to PvE. “We wanted it to be more of a level playing field,” says Krausnick. “We do want there to be some [progression] chase, but we designed that part separately. So to increase the stats on your banner you need to gain rewards from winning matches.”

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